A lane defense where the enemy changes sides
A demon horde pours out of a rift toward the last Sanctuary. Hold the marble causeway with fairies, sylphs, an archangel, a unicorn and a phoenix, and build your deck as you go. Mark a demon and defeat it, and it is redeemed: it joins your deck and marches back against the horde that sent it.
- Redeem your enemies. Imps, hellhounds and trolls you win over become cards that fight for you.
- Defenders that fly. Winged defenders take to the air and land where the fight is.
- Draft as you defend. Every wave cleared adds a card; every run earns Grace that unlocks stronger allies.
- Short runs. Five waves and the Demon Lord himself, playable in a coffee break on your phone or a sitting on PC.
- Secrets to find. The Sanctuary keeps a few for players who look closely.
The Sanctuary and the horde







Follow along
Redeem the Horde is in development by a small independent studio. For press, playtesting or questions: hello@redeemthehorde.com